Searched refs:getFieldOfView (Results 1 – 3 of 3) sorted by relevance
39 const double halfFov = getFieldOfView() / 2.0; in getProjMatrix()49 … matrix::perspective(projMatrix, getFieldOfView(), double(size.width) / size.height, nearZ, farZ); in getProjMatrix()231 float TransformState::getFieldOfView() const { in getFieldOfView() function in mbgl::TransformState
67 float getFieldOfView() const;
75 parameters.fieldOfView = state.getFieldOfView(); in render()