Searched refs:gesture_num (Results 1 – 1 of 1) sorted by relevance
350 static int gesture_num,gesture_num_last;//gesture_num variable2710 if(gesture_num == 0) in GestureMain()2712 if(gesture_num <= 8) in GestureMain()2720 else if(gesture_num < 0) in GestureMain()2731 gesture_num = -1; in GestureMain()2765 if(gesture_num >= GESTURE_BUF_SIZE) in GesturePush()2767 if(gesture_num == 0) in GesturePush()2769 gesture_buf[gesture_num ++].all = data->all & 0xffff0fff; in GesturePush()2772 if(GestureDistance(data,&gesture_buf[gesture_num-1],TRUE) <= gesture_dis_min) in GesturePush()2774 gesture_buf[gesture_num ++].all = data->all & 0xffff0fff; in GesturePush()[all …]