Searched refs:fs_source (Results 1 – 2 of 2) sorted by relevance
155 const char *fs_source = in ephyr_glamor_setup_texturing_shader() local175 fs = ephyr_glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, fs_source); in ephyr_glamor_setup_texturing_shader()
36135 instructions in the fs_source shader from 64 to 46 and in the