Searched refs:emitSpriteLoadedIfComplete (Results 1 – 2 of 2) sorted by relevance
59 emitSpriteLoadedIfComplete(); in load()63 emitSpriteLoadedIfComplete(); in load()74 emitSpriteLoadedIfComplete(); in load()77 emitSpriteLoadedIfComplete(); in load()82 void SpriteLoader::emitSpriteLoadedIfComplete() { in emitSpriteLoadedIfComplete() function in mbgl::SpriteLoader
29 void emitSpriteLoadedIfComplete();