Searched refs:distX (Results 1 – 1 of 1) sorted by relevance
275 auto distX = std::abs(circle.center.x - (box.min.x + halfRectWidth)); in circleAndBoxCollide() local276 if (distX > (halfRectWidth + circle.radius)) { in circleAndBoxCollide()286 if (distX <= halfRectWidth || distY <= halfRectHeight) { in circleAndBoxCollide()290 auto dx = distX - halfRectWidth; in circleAndBoxCollide()