Searched refs:depthRenderbuffer (Results 1 – 3 of 3) sorted by relevance
58 …nderTexture = OffscreenTexture(parameters.context, size, *parameters.staticData.depthRenderbuffer); in render()64 if (parameters.staticData.depthRenderbuffer->needsClearing()) depthClearValue = 1.0; in render()66 parameters.staticData.depthRenderbuffer->shouldClear(false); in render()
28 optional<gl::Renderbuffer<gl::RenderbufferType::DepthComponent>> depthRenderbuffer; member in mbgl::RenderStaticData
445 if (!parameters.staticData.depthRenderbuffer || in render()446 parameters.staticData.depthRenderbuffer->size != parameters.staticData.backendSize) { in render()447 parameters.staticData.depthRenderbuffer = in render()450 parameters.staticData.depthRenderbuffer->shouldClear(true); in render()