Searched refs:deleteVertexArrays (Results 1 – 2 of 2) sorted by relevance
18 deleteVertexArrays(30 const ExtensionFunction<void(GLsizei n, const GLuint* arrays)> deleteVertexArrays; member in mbgl::gl::extension::VertexArray
307 vertexArray->deleteVertexArrays; in supportsVertexArrays()790 MBGL_CHECK_ERROR(vertexArray->deleteVertexArrays(int(abandonedVertexArrays.size()), in performCleanup()