Searched refs:debugOptions (Results 1 – 10 of 10) sorted by relevance
77 MapDebugOptions debugOptions { MapDebugOptions::NoDebug }; member in mbgl::Map::Impl172 void Map::renderStill(const CameraOptions& camera, MapDebugOptions debugOptions, StillImageCallback… in renderStill() argument174 impl->debugOptions = debugOptions; in renderStill()707 void Map::setDebug(MapDebugOptions debugOptions) { in setDebug() argument708 impl->debugOptions = debugOptions; in setDebug()714 if (impl->debugOptions & MapDebugOptions::StencilClip) in cycleDebugOptions()715 impl->debugOptions = MapDebugOptions::NoDebug; in cycleDebugOptions()716 else if (impl->debugOptions & MapDebugOptions::Overdraw) in cycleDebugOptions()717 impl->debugOptions = MapDebugOptions::StencilClip; in cycleDebugOptions()719 if (impl->debugOptions & MapDebugOptions::Overdraw) in cycleDebugOptions()[all …]
25 debugOptions(updateParameters.debugOptions), in PaintParameters()30 …programs((debugOptions & MapDebugOptions::Overdraw) ? staticData_.overdrawPrograms : staticData_.p… in PaintParameters()83 if (debugOptions & MapDebugOptions::Overdraw) { in colorModeForRenderPass()
71 if (!used || parameters.debugOptions == MapDebugOptions::NoDebug) in finishRender()79 if (parameters.debugOptions & (MapDebugOptions::Timestamps | MapDebugOptions::ParseStatus)) { in finishRender()84 tile.debugBucket->debugMode != parameters.debugOptions) { in finishRender()87 tile.expires, parameters.debugOptions, parameters.context); in finishRender()139 if (parameters.debugOptions & MapDebugOptions::TileBorders) { in finishRender()
17 const MapDebugOptions debugOptions; member in mbgl::TileParameters
23 const MapDebugOptions debugOptions; member in mbgl::UpdateParameters
50 MapDebugOptions debugOptions; member in mbgl::PaintParameters
111 updateParameters.debugOptions, in render()397 …*it->layer.as<RenderSymbolLayer>(), parameters.projMatrix, parameters.debugOptions & MapDebugOptio… in render()470 if (parameters.debugOptions & MapDebugOptions::Overdraw) { in render()525 if (parameters.debugOptions & MapDebugOptions::StencilClip) { in render()608 if (parameters.debugOptions & MapDebugOptions::DepthBuffer) { in render()
239 pair.second->setShowCollisionBoxes(parameters.debugOptions & MapDebugOptions::Collision); in update()
57 parameters.debugOptions & MapDebugOptions::Collision), in GeometryTile()61 showCollisionBoxes(parameters.debugOptions & MapDebugOptions::Collision) { in GeometryTile()
54 if (!isLoaded() || !(parameters.debugOptions & MapDebugOptions::TileBorders)) { in finishRender()