Searched refs:cube (Results 1 – 12 of 12) sorted by relevance
52 int cube, gray; in miBuildRenderColormap() local99 cube = gray = 0; in miBuildRenderColormap()106 for (cube = 1; in miBuildRenderColormap()107 cube * cube * cube < pColormap->pVisual->ColormapEntries; in miBuildRenderColormap()108 cube++); in miBuildRenderColormap()109 cube--; in miBuildRenderColormap()110 if (cube == 1) in miBuildRenderColormap()111 cube = 0; in miBuildRenderColormap()114 cube = 0; in miBuildRenderColormap()119 if (cube) { in miBuildRenderColormap()[all …]
6 Index: rubix-1.0.5/cube.c8 --- rubix-1.0.5.orig/cube.c 2010-02-14 14:19:05.000000000 +01009 +++ rubix-1.0.5/cube.c 2010-02-14 14:19:14.000000000 +0100
6 A 3D rubiks cube game for X
331 ${libdir}/${BPN}/cube.so ${libdir}/${BPN}/dblink.so \
166 composed of 4 1024x768 back-end displays arranged in a cube:
363 composed of 4 1024x768 back-end displays arranged in a cube:
458 +// ( N*N*N points uniformly over a cube, mapped onto a 4-octohedron.)
5097 These functions return the cube root of X. They cannot fail; every5098 representable real value has a representable real cube root.
5813 * cube root function: Exponents and Logarithms.
151132 Author: Alex Deucher <alex@cube.(none)>