Searched refs:cosA (Results 1 – 1 of 1) sorted by relevance
4131 double cosA = (m_normals[k].X * m_normals[j].X + m_normals[j].Y * m_normals[k].Y ); in OffsetPoint() local4132 if (cosA > 0) // angle => 0 degrees in OffsetPoint()