Searched refs:computeTileMasks (Results 1 – 1 of 1) sorted by relevance
15 void computeTileMasks( in computeTileMasks() function33 computeTileMasks<Renderable>(root, child, it, end, mask); in computeTileMasks()121 computeTileMasks<Renderable>(renderable.id.canonical, renderable.id, child_it, children_end, in updateTileMasks()