Searched refs:colorRamp (Results 1 – 2 of 2) sorted by relevance
21 unevaluated(impl().paint.untransitioned()), colorRamp({256, 1}) { in RenderHeatmapLayer()80 … colorRampTexture = parameters.context.createTexture(colorRamp, 1, gl::TextureType::UnsignedByte); in render()188 const auto length = colorRamp.bytes(); in updateColorRamp()192 colorRamp.data[i + 0] = std::floor(color.r * 255); in updateColorRamp()193 colorRamp.data[i + 1] = std::floor(color.g * 255); in updateColorRamp()194 colorRamp.data[i + 2] = std::floor(color.b * 255); in updateColorRamp()195 colorRamp.data[i + 3] = std::floor(color.a * 255); in updateColorRamp()
39 PremultipliedImage colorRamp; member in mbgl::RenderHeatmapLayer