| /OK3568_Linux_fs/external/libmali/include/CL/ |
| H A D | cl_gl.h | 66 cl_GLuint /* bufobj */, 74 cl_GLuint /* texture */, 80 cl_GLuint /* renderbuffer */, 86 cl_GLuint * /* gl_object_name */) CL_API_SUFFIX__VERSION_1_0; 118 cl_GLuint /* texture */, 126 cl_GLuint /* texture */,
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| H A D | cl_platform.h | 339 typedef unsigned int cl_GLuint; typedef
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| /OK3568_Linux_fs/external/rknpu2/examples/3rdparty/opencv/OpenCV-android-sdk/sdk/native/jni/include/opencv2/core/opencl/runtime/autogenerated/ |
| H A D | opencl_gl.hpp | 51 …UNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLBuffer)(cl_context, cl_mem_flags, cl_GLuint, int*); 52 …PORT cl_mem (CL_API_CALL*clCreateFromGLRenderbuffer)(cl_context, cl_mem_flags, cl_GLuint, cl_int*); 53 …API_CALL*clCreateFromGLTexture)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); 54 …I_CALL*clCreateFromGLTexture2D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); 55 …I_CALL*clCreateFromGLTexture3D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); 59 …n CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLObjectInfo)(cl_mem, cl_gl_object_type*, cl_GLuint*);
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| H A D | opencl_gl_wrappers.hpp | 13 inline cl_mem clCreateFromGLBuffer(cl_context p0, cl_mem_flags p1, cl_GLuint p2, int* p3) { return … in clCreateFromGLBuffer() 16 inline cl_mem clCreateFromGLRenderbuffer(cl_context p0, cl_mem_flags p1, cl_GLuint p2, cl_int* p3) … in clCreateFromGLRenderbuffer() 19 …romGLTexture(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) … in clCreateFromGLTexture() 22 …mGLTexture2D(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) … in clCreateFromGLTexture2D() 25 …mGLTexture3D(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) … in clCreateFromGLTexture3D() 37 inline cl_int clGetGLObjectInfo(cl_mem p0, cl_gl_object_type* p1, cl_GLuint* p2) { return clGetGLOb… in clGetGLObjectInfo()
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| /OK3568_Linux_fs/external/rknpu2/examples/3rdparty/opencv/opencv-linux-aarch64/include/opencv2/core/opencl/runtime/autogenerated/ |
| H A D | opencl_gl.hpp | 51 …UNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLBuffer)(cl_context, cl_mem_flags, cl_GLuint, int*); 52 …PORT cl_mem (CL_API_CALL*clCreateFromGLRenderbuffer)(cl_context, cl_mem_flags, cl_GLuint, cl_int*); 53 …API_CALL*clCreateFromGLTexture)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); 54 …I_CALL*clCreateFromGLTexture2D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); 55 …I_CALL*clCreateFromGLTexture3D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); 59 …n CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLObjectInfo)(cl_mem, cl_gl_object_type*, cl_GLuint*);
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| H A D | opencl_gl_wrappers.hpp | 13 inline cl_mem clCreateFromGLBuffer(cl_context p0, cl_mem_flags p1, cl_GLuint p2, int* p3) { return … in clCreateFromGLBuffer() 16 inline cl_mem clCreateFromGLRenderbuffer(cl_context p0, cl_mem_flags p1, cl_GLuint p2, cl_int* p3) … in clCreateFromGLRenderbuffer() 19 …romGLTexture(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) … in clCreateFromGLTexture() 22 …mGLTexture2D(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) … in clCreateFromGLTexture2D() 25 …mGLTexture3D(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) … in clCreateFromGLTexture3D() 37 inline cl_int clGetGLObjectInfo(cl_mem p0, cl_gl_object_type* p1, cl_GLuint* p2) { return clGetGLOb… in clGetGLObjectInfo()
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| /OK3568_Linux_fs/external/rknpu2/examples/3rdparty/opencv/opencv-linux-armhf/include/opencv2/core/opencl/runtime/autogenerated/ |
| H A D | opencl_gl.hpp | 51 …UNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLBuffer)(cl_context, cl_mem_flags, cl_GLuint, int*); 52 …PORT cl_mem (CL_API_CALL*clCreateFromGLRenderbuffer)(cl_context, cl_mem_flags, cl_GLuint, cl_int*); 53 …API_CALL*clCreateFromGLTexture)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); 54 …I_CALL*clCreateFromGLTexture2D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); 55 …I_CALL*clCreateFromGLTexture3D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*); 59 …n CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLObjectInfo)(cl_mem, cl_gl_object_type*, cl_GLuint*);
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| H A D | opencl_gl_wrappers.hpp | 13 inline cl_mem clCreateFromGLBuffer(cl_context p0, cl_mem_flags p1, cl_GLuint p2, int* p3) { return … in clCreateFromGLBuffer() 16 inline cl_mem clCreateFromGLRenderbuffer(cl_context p0, cl_mem_flags p1, cl_GLuint p2, cl_int* p3) … in clCreateFromGLRenderbuffer() 19 …romGLTexture(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) … in clCreateFromGLTexture() 22 …mGLTexture2D(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) … in clCreateFromGLTexture2D() 25 …mGLTexture3D(cl_context p0, cl_mem_flags p1, cl_GLenum p2, cl_GLint p3, cl_GLuint p4, cl_int* p5) … in clCreateFromGLTexture3D() 37 inline cl_int clGetGLObjectInfo(cl_mem p0, cl_gl_object_type* p1, cl_GLuint* p2) { return clGetGLOb… in clGetGLObjectInfo()
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