Searched refs:bmh (Results 1 – 3 of 3) sorted by relevance
246 BITMAPV4HEADER bmh = { sizeof(bmh) }; in NetWMToWinIconAlpha() local249 bmh.bV4Width = width; in NetWMToWinIconAlpha()250 bmh.bV4Height = -height; /* Invert the image */ in NetWMToWinIconAlpha()251 bmh.bV4Planes = 1; in NetWMToWinIconAlpha()252 bmh.bV4BitCount = 32; in NetWMToWinIconAlpha()253 bmh.bV4V4Compression = BI_BITFIELDS; in NetWMToWinIconAlpha()254 bmh.bV4AlphaMask = 0xFF000000; in NetWMToWinIconAlpha()255 bmh.bV4RedMask = 0x00FF0000; in NetWMToWinIconAlpha()256 bmh.bV4GreenMask = 0x0000FF00; in NetWMToWinIconAlpha()257 bmh.bV4BlueMask = 0x000000FF; in NetWMToWinIconAlpha()[all …]
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107070100A8AEB0000041ED0000000000000000000000116841B48100000000000000FD0000000200000000000000000000000200000000.07070100A8B07C000081A40000000000000000000000016841263500000000000000FD0000000200000000000000000000000900000000.gitkeep07070100A8B07D000081A40000000000000000000000016841263500000000000000FD0000000200000000000000000000000B00000000.skip_fsck07070100A8AEB10000A1FF0000000000000000000000016841B0B600000007000000FD0000000200000000000000000000000400000000binusr/bin07070100A8B07E000081A400000000000000000000000168412635000001CC000000FD0000000200000000000000000000001100000000busybox. ...