Searched refs:blk_map (Results 1 – 1 of 1) sorted by relevance
555 const u64 *blk_map = kbase_hwcnt_enable_map_block_instance(src, grp, blk, blk_inst); in kbase_hwcnt_gpu_enable_map_to_physical() local576 fe_bm[map_idx] |= blk_map[map_idx]; in kbase_hwcnt_gpu_enable_map_to_physical()579 tiler_bm[map_idx] |= blk_map[map_idx]; in kbase_hwcnt_gpu_enable_map_to_physical()584 shader_bm[map_idx] |= blk_map[map_idx]; in kbase_hwcnt_gpu_enable_map_to_physical()588 mmu_l2_bm[map_idx] |= blk_map[map_idx]; in kbase_hwcnt_gpu_enable_map_to_physical()653 u64 *blk_map = kbase_hwcnt_enable_map_block_instance(dst, grp, blk, blk_inst); in kbase_hwcnt_gpu_enable_map_from_physical() local674 blk_map[map_idx] = fe_bm[map_idx]; in kbase_hwcnt_gpu_enable_map_from_physical()677 blk_map[map_idx] = tiler_bm[map_idx]; in kbase_hwcnt_gpu_enable_map_from_physical()682 blk_map[map_idx] = shader_bm[map_idx]; in kbase_hwcnt_gpu_enable_map_from_physical()686 blk_map[map_idx] = mmu_l2_bm[map_idx]; in kbase_hwcnt_gpu_enable_map_from_physical()[all …]