Searched refs:blit_prog (Results 1 – 1 of 1) sorted by relevance
72 GLint blit_prog; member183 if (xwl_eglstream->blit_prog) { in xwl_eglstream_cleanup()184 glDeleteProgram(xwl_eglstream->blit_prog); in xwl_eglstream_cleanup()595 glUseProgram(xwl_eglstream->blit_prog); in xwl_glamor_eglstream_post_damage()734 xwl_eglstream->blit_prog = xwl_eglstream_build_glsl_prog(vs, fs); in xwl_eglstream_init_shaders()749 attrib = glGetAttribLocation(xwl_eglstream->blit_prog, "position"); in xwl_eglstream_init_shaders()753 attrib = glGetAttribLocation(xwl_eglstream->blit_prog, "texcoord"); in xwl_eglstream_init_shaders()760 glGetUniformLocation(xwl_eglstream->blit_prog, "is_rgba"); in xwl_eglstream_init_shaders()