Searched refs:atlasTexture (Results 1 – 2 of 2) sorted by relevance
170 if (!atlasTexture) { in upload()171 atlasTexture = context.createTexture(atlasImage, unit); in upload()173 context.updateTexture(*atlasTexture, atlasImage, unit); in upload()181 context.bindTexture(*atlasTexture, unit, gl::TextureFilter::Linear); in bind()
87 mbgl::optional<gl::Texture> atlasTexture; member in mbgl::ImageManager