Searched refs:associatedVisualId (Results 1 – 3 of 3) sorted by relevance
418 config->associatedVisualId = value; in GetGLXFBConfigs()480 if (config->associatedVisualId != 0) { in GetGLXFBConfigs()485 template.visualid = config->associatedVisualId; in GetGLXFBConfigs()532 if (fbcfg->associatedVisualId > 0) { in GetGLXVisualConfigsFromFBConfigs()538 if (visuals[j].visualid == fbcfg->associatedVisualId) { in GetGLXVisualConfigsFromFBConfigs()570 cfg->vid = fbcfg->associatedVisualId; in GetGLXVisualConfigsFromFBConfigs()
91 if (__glXFBConfigs[j]->associatedVisualId == vid) in glxLookupFBConfigByVID()222 visual = glxc->pFBConfig->associatedVisualId; in CreateContext()1823 visual = pFBConfig->associatedVisualId; in CreateGLXPixmap()2903 int associatedVisualId = 0; in __glXGetFBConfigs() local2975 if (pFBConfig->associatedVisualId == (unsigned int) -1) { in __glXGetFBConfigs()2985 be_pFBConfig->associatedVisualId) { in __glXGetFBConfigs()2994 associatedVisualId = pGlxScreen->pGlxVisual[v].vid; in __glXGetFBConfigs()3002 associatedVisualId = 0; in __glXGetFBConfigs()3009 pFBConfig->associatedVisualId = in __glXGetFBConfigs()3015 associatedVisualId = pFBConfig->associatedVisualId; in __glXGetFBConfigs()[all …]
287 proxy_cfg->associatedVisualId = (unsigned int) -1; in __glXScreenInit()