Searched refs:aspectMatch (Results 1 – 1 of 1) sorted by relevance
2092 aspectMatch(float a, float b) in aspectMatch() function2111 if (aspectMatch(aspect, (float) m->HDisplay / (float) m->VDisplay)) in nextAspectMode()2402 else if (!aspectMatch(aspect, aspects[o])) { in xf86TargetAspect()2408 if (!aspectMatch(aspect, 4.0 / 3.0)) in xf86TargetAspect()