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Searched refs:anchorPos (Results 1 – 2 of 2) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/layout/
H A Dsymbol_projection.cpp113 bool isVisible(const vec4& anchorPos, const std::array<double, 2>& clippingBuffer) { in isVisible() argument
114 const float x = anchorPos[0] / anchorPos[3]; in isVisible()
115 const float y = anchorPos[1] / anchorPos[3]; in isVisible()
395 vec4 anchorPos = {{ placedSymbol.anchorPoint.x, placedSymbol.anchorPoint.y, 0, 1 }}; in reprojectLineLabels() local
396 matrix::transformMat4(anchorPos, anchorPos, posMatrix); in reprojectLineLabels()
399 if (!isVisible(anchorPos, clippingBuffer)) { in reprojectLineLabels()
404 const float cameraToAnchorDistance = anchorPos[3]; in reprojectLineLabels()
/OK3568_Linux_fs/app/forlinx/DWKeyboard/include/
H A Dinputcontext.h88 Q_INVOKABLE void setSelectionOnFocusObject(const QPointF &anchorPos, const QPointF &cursorPos);