Searched refs:allocBytes (Results 1 – 1 of 1) sorted by relevance
52 int allocBytes; /* bytes to allocate to store bitmap */ in __glXMakeBitmapFromGlyph() local69 allocBytes = widthPadded * h; in __glXMakeBitmapFromGlyph()70 if (allocBytes <= __GL_CHAR_BUF_SIZE) { in __glXMakeBitmapFromGlyph()75 p = (unsigned char *) malloc(allocBytes); in __glXMakeBitmapFromGlyph()