Searched refs:addCurrentVertex (Results 1 – 2 of 2) sorted by relevance
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| H A D | line_bucket.cpp | 194 … addCurrentVertex(newPrevVertex, distance, *prevNormal, 0, 0, false, startVertex, triangleStore); in addGeometry() 238 addCurrentVertex(*currentCoordinate, distance, joinNormal, 0, 0, false, startVertex, in addGeometry() 254 addCurrentVertex(*currentCoordinate, distance, joinNormal, 0, 0, false, startVertex, in addGeometry() 257 … addCurrentVertex(*currentCoordinate, distance, joinNormal * -1.0, 0, 0, false, startVertex, in addGeometry() 275 addCurrentVertex(*currentCoordinate, distance, *prevNormal, offsetA, offsetB, false, in addGeometry() 304 addCurrentVertex(*currentCoordinate, distance, *nextNormal, -offsetA, -offsetB, in addGeometry() 311 addCurrentVertex(*currentCoordinate, distance, *prevNormal, 0, 0, false, in addGeometry() 317 addCurrentVertex(*currentCoordinate, distance, *nextNormal, 0, 0, false, in addGeometry() 324 addCurrentVertex(*currentCoordinate, distance, *prevNormal, 1, 1, false, in addGeometry() 333 addCurrentVertex(*currentCoordinate, distance, *nextNormal, -1, -1, false, in addGeometry() [all …]
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| H A D | line_bucket.hpp | 50 void addCurrentVertex(const GeometryCoordinate& currentVertex, double& distance,
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