Searched refs:__glXAquaScreenDestroy (Results 1 – 2 of 2) sorted by relevance
506 __glXAquaScreenDestroy(__GLXscreen *screen) in __glXAquaScreenDestroy() function531 screen->base.destroy = __glXAquaScreenDestroy; in __glXAquaScreenProbe()
74 #1 0x10091cc98 in __glXAquaScreenDestroy indirect.c:51085 #2 0x10091cc98 in __glXAquaScreenDestroy indirect.c:510