Searched refs:VertexAttrib4bv (Results 1 – 2 of 2) sorted by relevance
4158 PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv = in __glXDisp_VertexAttrib4bv() local4160 VertexAttrib4bv(*(GLuint *) (pc + 0), (const GLbyte *) (pc + 4)); in __glXDisp_VertexAttrib4bv()
4591 PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv = in __glXDispSwap_VertexAttrib4bv() local4593 VertexAttrib4bv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4bv()