Searched refs:VertexArrayID (Results 1 – 6 of 6) sorted by relevance
36 void operator()(VertexArrayID) const;55 using UniqueVertexArray = std_experimental::unique_resource<VertexArrayID, detail::VertexArrayDelet…
34 void VertexArrayDeleter::operator()(VertexArrayID id) const { in operator ()()
14 using VertexArrayID = uint32_t; typedef
237 using Type = gl::VertexArrayID;
299 std::vector<VertexArrayID> abandonedVertexArrays;
55 static_assert(std::is_same<VertexArrayID, GLuint>::value, "OpenGL type mismatch");357 VertexArrayID id = 0; in createVertexArray()