Searched refs:TilePyramid (Results 1 – 8 of 8) sorted by relevance
27 TilePyramid::TilePyramid() in TilePyramid() function in mbgl::TilePyramid31 TilePyramid::~TilePyramid() = default;33 bool TilePyramid::isLoaded() const { in isLoaded()43 void TilePyramid::startRender(PaintParameters& parameters) { in startRender()49 void TilePyramid::finishRender(PaintParameters& parameters) { in finishRender()55 std::vector<std::reference_wrapper<RenderTile>> TilePyramid::getRenderTiles() { in getRenderTiles()59 Tile* TilePyramid::getTile(const OverscaledTileID& tileID){ in getTile()64 void TilePyramid::update(const std::vector<Immutable<style::Layer::Impl>>& layers, in update()243 void TilePyramid::handleWrapJump(float lng) { in handleWrapJump()281 std::unordered_map<std::string, std::vector<Feature>> TilePyramid::queryRenderedFeatures(const Scre… in queryRenderedFeatures()[all …]
29 class TilePyramid { class31 TilePyramid();32 ~TilePyramid();
42 TilePyramid tilePyramid;
46 TilePyramid tilePyramid;