Searched refs:TileCoordinatePoint (Results 1 – 2 of 2) sorted by relevance
12 using TileCoordinatePoint = Point<double>; typedef18 TileCoordinatePoint p;35 …yCoordinate toGeometryCoordinate(const UnwrappedTileID& tileID, const TileCoordinatePoint& point) { in toGeometryCoordinate()
126 TileCoordinatePoint nePoint = { -INFINITY, -INFINITY }; in update()127 TileCoordinatePoint swPoint = { INFINITY, INFINITY }; in update()128 std::vector<TileCoordinatePoint> tileCoordinates; in update()