Searched refs:TextRotationAlignment (Results 1 – 6 of 6) sorted by relevance
67 if (layout.get<TextRotationAlignment>() == AlignmentType::Auto) { in SymbolLayout()69 layout.get<TextRotationAlignment>() = AlignmentType::Map; in SymbolLayout()71 layout.get<TextRotationAlignment>() = AlignmentType::Viewport; in SymbolLayout()77 layout.get<TextPitchAlignment>() = layout.get<TextRotationAlignment>(); in SymbolLayout()119 … const bool canVerticalizeText = layout.get<TextRotationAlignment>() == AlignmentType::Map in SymbolLayout()158 const bool textAlongLine = layout.get<TextRotationAlignment>() == AlignmentType::Map && in prepare()269 …const SymbolPlacementType textPlacement = layout.get<TextRotationAlignment>() != AlignmentType::Map in addFeature()
105 struct TextRotationAlignment : LayoutProperty<AlignmentType> { struct270 TextRotationAlignment,
386 return TextRotationAlignment::defaultValue(); in getDefaultTextRotationAlignment()390 return impl().layout.get<TextRotationAlignment>(); in getTextRotationAlignment()397 impl_->layout.get<TextRotationAlignment>() = value; in setTextRotationAlignment()
198 layout.get<TextRotationAlignment>() == AlignmentType::Map; in render()348 layout_.get<style::TextRotationAlignment>(), in textPropertyValues()
120 …const bool alongLine = layout.get<TextRotationAlignment>() == AlignmentType::Map && placement != S… in getGlyphQuads()
78 layout.get<style::TextRotationAlignment>() == style::AlignmentType::Map, in placeLayer()