Searched refs:StaticDraw (Results 1 – 4 of 4) sorted by relevance
118 StaticDraw = 0x88E4, enumerator
66 …rtexBuffer(VertexVector<Vertex, DrawMode>&& v, const BufferUsage usage = BufferUsage::StaticDraw) { in createVertexBuffer()80 …> createIndexBuffer(IndexVector<DrawMode>&& v, const BufferUsage usage = BufferUsage::StaticDraw) { in createIndexBuffer()
92 static_assert(underlying_type(BufferUsage::StaticDraw) == GL_STATIC_DRAW, "OpenGL type mismatch");
47 …move(text.triangles), sortFeaturesByY ? gl::BufferUsage::StreamDraw : gl::BufferUsage::StaticDraw); in upload()67 …move(icon.triangles), sortFeaturesByY ? gl::BufferUsage::StreamDraw : gl::BufferUsage::StaticDraw); in upload()