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Searched refs:ShaderType (Results 1 – 4 of 4) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/gl/
H A Dprogram.hpp35 context.createProgram(context.createShader(ShaderType::Vertex, vertexSource), in Program()
36 context.createShader(ShaderType::Fragment, fragmentSource))), in Program()
H A Dtypes.hpp30 enum class ShaderType : uint32_t { enum
H A Dcontext.cpp15 static_assert(underlying_type(ShaderType::Vertex) == GL_VERTEX_SHADER, "OpenGL type mismatch");
16 static_assert(underlying_type(ShaderType::Fragment) == GL_FRAGMENT_SHADER, "OpenGL type mismatch");
170 UniqueShader Context::createShader(ShaderType type, const std::string& source) { in createShader()
H A Dcontext.hpp50 UniqueShader createShader(ShaderType type, const std::string& source);