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Searched refs:ShaderID (Results 1 – 5 of 5) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/gl/
H A Dobject.hpp21 void operator()(ShaderID) const;
52 using UniqueShader = std_experimental::unique_resource<ShaderID, detail::ShaderDeleter>;
H A Dcontext.hpp51 UniqueProgram createProgram(ShaderID vertexShader, ShaderID fragmentShader);
296 std::vector<ShaderID> abandonedShaders;
H A Dobject.cpp15 void ShaderDeleter::operator()(ShaderID id) const { in operator ()()
H A Dtypes.hpp11 using ShaderID = uint32_t; typedef
H A Dcontext.cpp52 static_assert(std::is_same<ShaderID, GLuint>::value, "OpenGL type mismatch");
195 UniqueProgram Context::createProgram(ShaderID vertexShader, ShaderID fragmentShader) { in createProgram()