Searched refs:STATE_RUNNING (Results 1 – 7 of 7) sorted by relevance
42 STATE_RUNNING, enumerator200 while (ctx->_state == rk_ispfec_ctx_t::STATE_RUNNING) { in rk_ispfec_api_deinit()271 while (ctx->_state == rk_ispfec_ctx_t::STATE_RUNNING) { in rk_ispfec_api_prepare()302 ctx->_state = rk_ispfec_ctx_t::STATE_RUNNING; in rk_ispfec_api_process()
68 #define STATE_RUNNING 8 macro
125 if (atomic_read(&subs->state) != STATE_RUNNING) in usx2y_hwdep_urb_play_prepare()170 if (state == STATE_RUNNING) in usx2y_usbpcm_usbframe_complete()197 if (state == STATE_RUNNING) { in usx2y_usbpcm_usbframe_complete()
207 if (state == STATE_RUNNING) in usx2y_usbframe_complete()234 if (state == STATE_RUNNING) { in usx2y_usbframe_complete()
130 STATE_RUNNING = 1, // The scheduler is running and scheduling nodes. enumerator
244 #define STATE_RUNNING ((void *) 1) macro788 return STATE_RUNNING; in next_transfer()1405 if (message->state == STATE_RUNNING) { in pump_transfers()1420 message->state = STATE_RUNNING; in pump_transfers()1523 if (message->state == STATE_RUNNING) { in do_polling_transfer()1532 message->state = STATE_RUNNING; in do_polling_transfer()
149 STATE_RUNNING = 1 variable749 if state == STATE_RUNNING: