Searched refs:SHADOW_ROTATE_0 (Results 1 – 3 of 3) sorted by relevance
61 #define SHADOW_ROTATE_0 1 macro65 #define SHADOW_ROTATE_ALL (SHADOW_ROTATE_0|SHADOW_ROTATE_90|\
161 randr = SHADOW_ROTATE_0; in shadowAdd()
96 case SHADOW_ROTATE_0: /* upper left shadow -> upper left screen */ in shadowUpdateRotatePacked()