Searched refs:SHADER_SOURCE_SOLID (Results 1 – 2 of 2) sorted by relevance
237 case SHADER_SOURCE_SOLID: in glamor_create_composite_fs()333 if (key->source != SHADER_SOURCE_SOLID) in glamor_create_composite_vs()384 if (key->source == SHADER_SOURCE_SOLID) { in glamor_create_composite_shader()837 key.source = SHADER_SOURCE_SOLID; in glamor_composite_choose_shader()846 key.source = SHADER_SOURCE_SOLID; in glamor_composite_choose_shader()1033 if (key.source == SHADER_SOURCE_SOLID) in glamor_composite_choose_shader()1071 if (key->source == SHADER_SOURCE_SOLID) { in glamor_composite_set_shader_blend()1166 glamor_priv->has_source_coords = key.source != SHADER_SOURCE_SOLID; in glamor_composite_with_shader()1260 if (key.source != SHADER_SOURCE_SOLID) { in glamor_composite_with_shader()
106 SHADER_SOURCE_SOLID, enumerator