Searched refs:SHADER_MASK_NONE (Results 1 – 2 of 2) sorted by relevance
251 case SHADER_MASK_NONE: in glamor_create_composite_fs()336 if (key->mask != SHADER_MASK_NONE && key->mask != SHADER_MASK_SOLID) in glamor_create_composite_vs()396 if (key->mask != SHADER_MASK_NONE) { in glamor_create_composite_shader()883 key.mask = SHADER_MASK_NONE; in glamor_composite_choose_shader()900 key.mask = SHADER_MASK_NONE; in glamor_composite_choose_shader()1083 if (key->mask != SHADER_MASK_NONE) { in glamor_composite_set_shader_blend()1167 glamor_priv->has_mask_coords = (key.mask != SHADER_MASK_NONE && in glamor_composite_with_shader()1272 if (key.mask != SHADER_MASK_NONE && key.mask != SHADER_MASK_SOLID) { in glamor_composite_with_shader()
113 SHADER_MASK_NONE, enumerator