Searched refs:Rightwards (Results 1 – 3 of 3) sorted by relevance
58 case NO::Rightwards: matrix::rotate_y(projMatrix, projMatrix, getPitch()); break; in getProjMatrix()111 if (orientation == NorthOrientation::Rightwards) { in getNorthOrientationAngle()351 return (orientation == NO::Leftwards || orientation == NO::Rightwards); in rotatedNorth()
186 Rightwards, enumerator
87 …QMapboxGL::NorthRightwards) == mbgl::underlying_type(mbgl::NorthOrientation::Rightwards), "error");