Searched refs:RightBound (Results 1 – 1 of 1) sorted by relevance
95 TEdge *RightBound; member965 locMin.RightBound = E; in ProcessBound()1156 locMin.RightBound = E; in AddPath()1157 locMin.RightBound->Side = esRight; in AddPath()1158 locMin.RightBound->WindDelta = 0; in AddPath()1192 locMin.RightBound = E; in AddPath()1197 locMin.RightBound = E->Prev; in AddPath()1202 else if (locMin.LeftBound->Next == locMin.RightBound) in AddPath()1205 locMin.RightBound->WindDelta = -locMin.LeftBound->WindDelta; in AddPath()1210 TEdge* E2 = ProcessBound(locMin.RightBound, !leftBoundIsForward); in AddPath()[all …]