Searched refs:RenderCircleLayer (Results 1 – 4 of 4) sorted by relevance
17 RenderCircleLayer::RenderCircleLayer(Immutable<style::CircleLayer::Impl> _impl) in RenderCircleLayer() function in mbgl::RenderCircleLayer22 const style::CircleLayer::Impl& RenderCircleLayer::impl() const { in impl()26 std::unique_ptr<Bucket> RenderCircleLayer::createBucket(const BucketParameters& parameters, const s… in createBucket()30 void RenderCircleLayer::transition(const TransitionParameters& parameters) { in transition()34 void RenderCircleLayer::evaluate(const PropertyEvaluationParameters& parameters) { in evaluate()46 bool RenderCircleLayer::hasTransition() const { in hasTransition()50 void RenderCircleLayer::render(PaintParameters& parameters, RenderSource*) { in render()131 bool RenderCircleLayer::queryIntersectsFeature( in queryIntersectsFeature()
9 class RenderCircleLayer: public RenderLayer { class11 RenderCircleLayer(Immutable<style::CircleLayer::Impl>);12 ~RenderCircleLayer() final = default;37 inline bool RenderLayer::is<RenderCircleLayer>() const { in is()
21 layer->as<RenderCircleLayer>()->evaluated, in CircleBucket()95 static float get(const RenderCircleLayer& layer, const std::map<std::string, CircleProgram::PaintPr… in get()105 if (!layer.is<RenderCircleLayer>()) { in getQueryRadius()109 auto circleLayer = layer.as<RenderCircleLayer>(); in getQueryRadius()
28 return std::make_unique<RenderCircleLayer>(staticImmutableCast<CircleLayer::Impl>(impl)); in create()