Searched refs:RasterResamplingType (Results 1 – 8 of 8) sorted by relevance
39 struct RasterResampling : PaintProperty<RasterResamplingType> {40 static RasterResamplingType defaultValue() { return RasterResamplingType::Linear; } in defaultValue()
239 PropertyValue<RasterResamplingType> RasterLayer::getDefaultRasterResampling() { in getDefaultRasterResampling()240 return { RasterResamplingType::Linear }; in getDefaultRasterResampling()243 PropertyValue<RasterResamplingType> RasterLayer::getRasterResampling() const { in getRasterResampling()247 void RasterLayer::setRasterResampling(PropertyValue<RasterResamplingType> value) { in setRasterResampling()
70 static PropertyValue<RasterResamplingType> getDefaultRasterResampling();71 PropertyValue<RasterResamplingType> getRasterResampling() const;72 void setRasterResampling(PropertyValue<RasterResamplingType>);
28 MBGL_DEFINE_ENUM(RasterResamplingType, {29 { RasterResamplingType::Linear, "linear" },30 { RasterResamplingType::Nearest, "nearest" },
41 enum class RasterResamplingType : bool { enum
313 template type::Type valueTypeToExpressionType<RasterResamplingType>();314 template struct ValueConverter<RasterResamplingType>;
126 …const gl::TextureFilter filter = evaluated.get<RasterResampling>() == RasterResamplingType::Neares… in render()
209 …result["raster-resampling"] = &setProperty<RasterLayer, PropertyValue<RasterResamplingType>, &Rast… in makePaintPropertySetters()