Searched refs:OffscreenTexture (Results 1 – 7 of 7) sorted by relevance
| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/util/ |
| H A D | offscreen_texture.cpp | 9 OffscreenTexture::OffscreenTexture(OffscreenTexture&&) = default; 10 OffscreenTexture& OffscreenTexture::operator=(OffscreenTexture&&) = default; 12 class OffscreenTexture::Impl { 65 OffscreenTexture::OffscreenTexture(gl::Context& context, in OffscreenTexture() function in mbgl::OffscreenTexture 72 OffscreenTexture::OffscreenTexture(gl::Context& context, in OffscreenTexture() function in mbgl::OffscreenTexture 80 OffscreenTexture::~OffscreenTexture() = default; 82 void OffscreenTexture::bind() { in bind() 86 PremultipliedImage OffscreenTexture::readStillImage() { in readStillImage() 90 gl::Texture& OffscreenTexture::getTexture() { in getTexture() 94 const Size& OffscreenTexture::getSize() const { in getSize()
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| H A D | offscreen_texture.hpp | 12 class OffscreenTexture { class 14 OffscreenTexture(gl::Context&, 17 OffscreenTexture(gl::Context&, 21 ~OffscreenTexture(); 22 OffscreenTexture(OffscreenTexture&&); 23 OffscreenTexture& operator=(OffscreenTexture&&);
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| /OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/renderer/layers/ |
| H A D | render_heatmap_layer.cpp | 59 … renderTexture = OffscreenTexture(parameters.context, size, gl::TextureType::HalfFloat); in render() 71 … renderTexture = OffscreenTexture(parameters.context, size, gl::TextureType::UnsignedByte); in render()
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| H A D | render_fill_extrusion_layer.hpp | 37 optional<OffscreenTexture> renderTexture;
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| H A D | render_heatmap_layer.hpp | 40 optional<OffscreenTexture> renderTexture;
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| H A D | render_fill_extrusion_layer.cpp | 58 …renderTexture = OffscreenTexture(parameters.context, size, *parameters.staticData.depthRenderbuffe… in render()
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| H A D | render_hillshade_layer.cpp | 129 OffscreenTexture view(parameters.context, { tilesize, tilesize }); in render()
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