Searched refs:OBJECT_ALLOCATED (Results 1 – 1 of 1) sorted by relevance
167 #define OBJECT_ALLOCATED (1 << 0) macro326 return (color_white(object) && object->flags & OBJECT_ALLOCATED) && in unreferenced_object()496 WARN_ON(object->flags & OBJECT_ALLOCATED); in put_object()591 object->flags = OBJECT_ALLOCATED; in create_object()664 WARN_ON(!(object->flags & OBJECT_ALLOCATED)); in __delete_object()672 object->flags &= ~OBJECT_ALLOCATED; in __delete_object()1338 if (!(object->flags & OBJECT_ALLOCATED)) in scan_object()1358 } while (object->flags & OBJECT_ALLOCATED); in scan_object()1505 if (color_white(object) && (object->flags & OBJECT_ALLOCATED) in kmemleak_scan()