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Searched refs:MBGL_DEFINE_UNIFORM_VECTOR (Results 1 – 7 of 7) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/programs/
H A Duniforms.hpp42 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_extrude_scale);
48 MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_pattern_tl_a);
49 MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_pattern_br_a);
50 MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_pattern_tl_b);
51 MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_pattern_br_b);
52 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pattern_size_a);
53 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pattern_size_b);
54 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pixel_coord_upper);
55 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_pixel_coord_lower);
H A Dline_program.hpp27 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_patternscale_a);
28 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_patternscale_b);
29 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_gl_units_to_pixels);
H A Dhillshade_program.hpp16 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_light);
17 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_latrange);
H A Draster_program.hpp22 MBGL_DEFINE_UNIFORM_VECTOR(float, 3, u_spin_weights);
23 MBGL_DEFINE_UNIFORM_VECTOR(float, 2, u_tl_parent);
H A Dfill_extrusion_program.hpp25 MBGL_DEFINE_UNIFORM_VECTOR(float, 3, u_lightpos);
26 MBGL_DEFINE_UNIFORM_VECTOR(float, 3, u_lightcolor);
H A Dhillshade_prepare_program.hpp12 MBGL_DEFINE_UNIFORM_VECTOR(uint16_t, 2, u_dimension);
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/gl/
H A Duniform.hpp77 #define MBGL_DEFINE_UNIFORM_VECTOR(type_, n_, name_) \ macro