Searched refs:LinePattern (Results 1 – 5 of 5) sorted by relevance
93 …tile.id.pixelsToTileUnits(posA.displaySize()[0] * properties.get<LinePattern>().fromScale, state.g… in uniformValues()98 …tile.id.pixelsToTileUnits(posB.displaySize()[0] * properties.get<LinePattern>().toScale, state.get… in uniformValues()114 uniforms::u_fade::Value{ properties.get<LinePattern>().t }, in uniformValues()
71 struct LinePattern : CrossFadedPaintProperty<std::string> { struct92 LinePattern
412 return impl().paint.template get<LinePattern>().value; in getLinePattern()419 impl_->paint.template get<LinePattern>().value = value; in setLinePattern()426 impl_->paint.template get<LinePattern>().options = options; in setLinePatternTransition()431 return impl().paint.template get<LinePattern>().options; in getLinePatternTransition()
119 } else if (!evaluated.get<LinePattern>().from.empty()) { in render()120 …tional<ImagePosition> posA = parameters.imageManager.getPattern(evaluated.get<LinePattern>().from); in render()121 …optional<ImagePosition> posB = parameters.imageManager.getPattern(evaluated.get<LinePattern>().to); in render()
49 CARD16 LinePattern;