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Searched refs:HillshadeIlluminationDirection (Results 1 – 3 of 3) sorted by relevance

/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/style/layers/
H A Dhillshade_layer_properties.hpp15 struct HillshadeIlluminationDirection : PaintProperty<float> { struct
40 HillshadeIlluminationDirection,
H A Dhillshade_layer.cpp82 return impl().paint.template get<HillshadeIlluminationDirection>().value; in getHillshadeIlluminationDirection()
89 impl_->paint.template get<HillshadeIlluminationDirection>().value = value; in setHillshadeIlluminationDirection()
96 impl_->paint.template get<HillshadeIlluminationDirection>().options = options; in setHillshadeIlluminationDirectionTransition()
101 return impl().paint.template get<HillshadeIlluminationDirection>().options; in getHillshadeIlluminationDirectionTransition()
/OK3568_Linux_fs/buildroot/dl/qt5location/git/src/3rdparty/mapbox-gl-native/src/mbgl/renderer/layers/
H A Drender_hillshade_layer.cpp39 float azimuthal = evaluated.get<HillshadeIlluminationDirection>() * util::DEG2RAD; in getLight()