Searched refs:HillshadeIlluminationAnchorType (Results 1 – 8 of 8) sorted by relevance
19 struct HillshadeIlluminationAnchor : PaintProperty<HillshadeIlluminationAnchorType> {20 …static HillshadeIlluminationAnchorType defaultValue() { return HillshadeIlluminationAnchorType::Vi… in defaultValue()
104 PropertyValue<HillshadeIlluminationAnchorType> HillshadeLayer::getDefaultHillshadeIlluminationAncho… in getDefaultHillshadeIlluminationAnchor()105 return { HillshadeIlluminationAnchorType::Viewport }; in getDefaultHillshadeIlluminationAnchor()108 PropertyValue<HillshadeIlluminationAnchorType> HillshadeLayer::getHillshadeIlluminationAnchor() con… in getHillshadeIlluminationAnchor()112 void HillshadeLayer::setHillshadeIlluminationAnchor(PropertyValue<HillshadeIlluminationAnchorType> … in setHillshadeIlluminationAnchor()
40 static PropertyValue<HillshadeIlluminationAnchorType> getDefaultHillshadeIlluminationAnchor();41 PropertyValue<HillshadeIlluminationAnchorType> getHillshadeIlluminationAnchor() const;42 void setHillshadeIlluminationAnchor(PropertyValue<HillshadeIlluminationAnchorType>);
33 MBGL_DEFINE_ENUM(HillshadeIlluminationAnchorType, {34 { HillshadeIlluminationAnchorType::Map, "map" },35 { HillshadeIlluminationAnchorType::Viewport, "viewport" },
46 enum class HillshadeIlluminationAnchorType : bool { enum
316 template type::Type valueTypeToExpressionType<HillshadeIlluminationAnchorType>();317 template struct ValueConverter<HillshadeIlluminationAnchorType>;
40 …if (evaluated.get<HillshadeIlluminationAnchor>() == HillshadeIlluminationAnchorType::Viewport) azi… in getLight()
216 …nation-anchor"] = &setProperty<HillshadeLayer, PropertyValue<HillshadeIlluminationAnchorType>, &Hi… in makePaintPropertySetters()