Searched refs:GPU_FEATURES_RAY_TRACING_SHIFT (Results 1 – 1 of 1) sorted by relevance
375 #define GPU_FEATURES_RAY_TRACING_SHIFT GPU_U(2) macro376 #define GPU_FEATURES_RAY_TRACING_MASK (GPU_U(0x1) << GPU_FEATURES_RAY_TRACING_SHIFT)378 (((reg_val)&GPU_FEATURES_RAY_TRACING_MASK) >> GPU_FEATURES_RAY_TRACING_SHIFT)