Searched refs:GL_NUM_COMPRESSED_TEXTURE_FORMATS (Results 1 – 7 of 7) sorted by relevance
54 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &temp); in __glGetBooleanv_variable_size()
653 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: in __glGetBooleanv_size()
239 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
198 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro