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Searched refs:GLAMOR_VERTEX_POS (Results 1 – 15 of 15) sorted by relevance

/OK3568_Linux_fs/external/xserver/glamor/
H A Dglamor_rects.c84 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_fill_rect_gl()
85 glVertexAttribDivisor(GLAMOR_VERTEX_POS, 1); in glamor_poly_fill_rect_gl()
86 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, in glamor_poly_fill_rect_gl()
111 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_fill_rect_gl()
112 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, in glamor_poly_fill_rect_gl()
171 glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0); in glamor_poly_fill_rect_gl()
173 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_fill_rect_gl()
H A Dglamor_glyphblt.c66 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_glyph_blt_gl()
116 glVertexAttribPointer(GLAMOR_VERTEX_POS, in glamor_poly_glyph_blt_gl()
148 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_glyph_blt_gl()
200 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_push_pixels_gl()
225 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, in glamor_push_pixels_gl()
243 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_push_pixels_gl()
H A Dglamor_spans.c78 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_fill_spans_gl()
79 glVertexAttribDivisor(GLAMOR_VERTEX_POS, 1); in glamor_fill_spans_gl()
80 glVertexAttribPointer(GLAMOR_VERTEX_POS, 3, GL_SHORT, GL_FALSE, in glamor_fill_spans_gl()
103 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_fill_spans_gl()
104 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, in glamor_fill_spans_gl()
152 glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0); in glamor_fill_spans_gl()
153 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_fill_spans_gl()
H A Dglamor_points.c73 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_point_gl()
74 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, 0, vbo_offset); in glamor_poly_point_gl()
114 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_point_gl()
H A Dglamor_dash.c231 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_dash_loop()
271 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_lines_dash_gl()
272 glVertexAttribPointer(GLAMOR_VERTEX_POS, 3, GL_SHORT, GL_FALSE, in glamor_poly_lines_dash_gl()
346 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_segment_dash_gl()
347 glVertexAttribPointer(GLAMOR_VERTEX_POS, 3, GL_SHORT, GL_FALSE, in glamor_poly_segment_dash_gl()
H A Dglamor_composite_glyphs.c292 glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0); in glamor_glyphs_flush()
295 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_glyphs_flush()
313 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_glyph_start()
314 glVertexAttribDivisor(GLAMOR_VERTEX_POS, 1); in glamor_glyph_start()
315 glVertexAttribPointer(GLAMOR_VERTEX_POS, 4, GL_SHORT, GL_FALSE, in glamor_glyph_start()
325 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_glyph_start()
326 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, in glamor_glyph_start()
H A Dglamor_segs.c74 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_segment_solid_gl()
75 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, in glamor_poly_segment_solid_gl()
118 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_segment_solid_gl()
H A Dglamor_lines.c77 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_lines_solid_gl()
78 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, in glamor_poly_lines_solid_gl()
127 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_poly_lines_solid_gl()
H A Dglamor_text.c124 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_text()
125 glVertexAttribDivisor(GLAMOR_VERTEX_POS, 1); in glamor_text()
126 glVertexAttribPointer(GLAMOR_VERTEX_POS, 4, GL_SHORT, GL_FALSE, in glamor_text()
217 glVertexAttribDivisor(GLAMOR_VERTEX_POS, 0); in glamor_text()
218 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_text()
H A Dglamor_gradient.c353 glBindAttribLocation(gradient_prog, GLAMOR_VERTEX_POS, "v_position"); in _glamor_create_radial_gradient_program()
533 glBindAttribLocation(gradient_prog, GLAMOR_VERTEX_POS, "v_position"); in _glamor_create_linear_gradient_program()
703 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, in _glamor_gradient_set_pixmap_destination()
708 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in _glamor_gradient_set_pixmap_destination()
1079 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_generate_radial_gradient_picture()
1098 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_generate_radial_gradient_picture()
1424 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_generate_linear_gradient_picture()
1443 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_generate_linear_gradient_picture()
H A Dglamor_xv.c563 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_xv_render()
597 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, in glamor_xv_render()
631 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_xv_render()
777 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_xv_render_dma()
811 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, in glamor_xv_render_dma()
845 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_xv_render_dma()
H A Dglamor_copy.c423 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_copy_fbo_fbo_draw()
424 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, in glamor_copy_fbo_fbo_draw()
492 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_copy_fbo_fbo_draw()
H A Dglamor_render.c370 glBindAttribLocation(prog, GLAMOR_VERTEX_POS, "v_position"); in glamor_create_composite_shader()
631 glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, GL_FALSE, in glamor_setup_composite_vbo()
633 glEnableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_setup_composite_vbo()
1307 glDisableVertexAttribArray(GLAMOR_VERTEX_POS); in glamor_composite_with_shader()
H A Dglamor_program.c342 glBindAttribLocation(prog->prog, GLAMOR_VERTEX_POS, "primitive"); in glamor_build_program()
H A Dglamor_priv.h152 GLAMOR_VERTEX_POS, enumerator