Searched refs:FloatMat4 (Results 1 – 3 of 3) sorted by relevance
111 FloatMat4 = 0x8B5C, enumerator
129 assert(uniform.size == 1 && uniform.type == UniformDataType::FloatMat4); in verifyUniform()
87 static_assert(underlying_type(UniformDataType::FloatMat4) == GL_FLOAT_MAT4, "OpenGL type mismatch");