Searched refs:DequeueScreen (Results 1 – 1 of 1) sorted by relevance
70 #define DequeueScreen(dev) dev->spriteInfo->sprite->pDequeueScreen macro286 DequeueScreen(pDev) = pScreen; in mieqSwitchScreen()421 if (dev && screen && screen != DequeueScreen(dev)) { in mieqMoveToNewScreen()424 DequeueScreen(dev) = screen; in mieqMoveToNewScreen()427 NewCurrentScreen(dev, DequeueScreen(dev), x, y); in mieqMoveToNewScreen()481 DequeueScreen(dev) ? DequeueScreen(dev)->myNum : (screen ? screen-> in mieqProcessDeviceEvent()